Playing Burnout with Project Natal

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SamUK
Posts: 2980
Joined: Thu Aug 16, 2007 12:59 pm

Playing Burnout with Project Natal

Post by SamUK »

http://news.teamxbox.com/xbox/19933/New ... emo-Video/

gonna get people moaning they dont want to stand up whilst playing games but its interesting to see the tech work with older games.
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H3RB
Posts: 3584
Joined: Sun Feb 18, 2007 11:43 pm
Location: Stourbridge

Re: Playing Burnout with Project Natal

Post by H3RB »

natal looks naff if u ask me, i love my 360 but this just seems to kid orientated
SamUK
Posts: 2980
Joined: Thu Aug 16, 2007 12:59 pm

Re: Playing Burnout with Project Natal

Post by SamUK »

i wouldnt of expected anything different! lol

i want it for navigating the dashboard and it would be awesome if your xbox was basically alive.

already seen how it detects who to sign in as soon as you walk in the room.

it would be awesome to be able to ask a character like milo to play some tunes or load your movies when you want to watch.
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hicks
Posts: 1879
Joined: Thu May 26, 2005 9:00 pm
Location: Chesterfield

Re: Playing Burnout with Project Natal

Post by hicks »

cant say im that fussed about it. the wii is great at times but soon wears off. main thing i think could work quite well would be if they implemented it into a first person shooter or racing game where if you moved your head it moves on the screen so you can look around your enviroment without touching you pad.
JohnnyC
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Location: West Yorkshire

Re: Playing Burnout with Project Natal

Post by JohnnyC »

hicks wrote:main thing i think could work quite well would be if they implemented it into a first person shooter or racing game where if you moved your head it moves on the screen so you can look around your enviroment without touching you pad.

Sounds great in theory.
Except if you move your head to look around the environment - you're then looking away from your TV set :D
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hicks
Posts: 1879
Joined: Thu May 26, 2005 9:00 pm
Location: Chesterfield

Re: Playing Burnout with Project Natal

Post by hicks »

thought someone might say that. take a look at this video of a system already in use on the pc.

http://www.youtube.com/watch?v=9wXx3vMy_AQ

very geeky i know but imagine not having to wear anything silly on your head or spend hours setting it up properly because its already programmed into a game using natal....
H3RB
Posts: 3584
Joined: Sun Feb 18, 2007 11:43 pm
Location: Stourbridge

Re: Playing Burnout with Project Natal

Post by H3RB »

that arma2 game looks amazing i love army sims. still cant see much use of natal or the ps3 motion sensor its just thier ways of saying "hey nintendo look, we can do it too"
JohnnyC
Posts: 7001
Joined: Tue Dec 14, 2004 10:25 pm
Location: West Yorkshire

Re: Playing Burnout with Project Natal

Post by JohnnyC »

H3RB wrote:that arma2 game looks amazing i love army sims.

Looks very impressive, head tracking while in the helicopter is just 8)
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